Though it may be more of, Bendy has never seen THE END = A.K.A Henry now changed into BendyĪfter all throughout the game you walk through ink faster, Sammy knows who you are in chapter 4 but not in chapter 2, Alice doesn't even know what you are hinting you are no longer human. I am disappointed in the ending, yeah ironic Bendy is defeated (or meant to) by seeing the "ending" of his cartoon/career but only to put you in an endless loop. NOTE: I went in expecting the ending to not be perfect because no matter what ending Meatly did not everyone would be happy with it. There was so much they could have done with that but failed to utilize it in any meaninful way to the story and game whatsoever. ![]() And if it wasn't already painfully obvious that the devs liked the storyline of bioshock far too much from the nods to it in game, the horrifically unsatisfying ending where they murder a plot device, grabbed straight from infinite, one that is usually is quite fun, and manage to turn it into something incredibly boring by just mindlessly throwing it in there. The fact that even after all of this it baits you into playing the game all over again for a miniscule amount change/the odd note here and there, which ultimately has zero impact on the gameplay and ending. The poor pacing and length of tasks and fights getting to tedious and unejoyable levels. Other than the overwriting of progress after chapter 4 causing me to have to start from the beginning before chapter 5s release, and having to start from before the ghost train in chapter 4 after being trapped behind the Tom and Allison NPCs twice in the middle of chapter 5, theres plenty that just hasn't hit the mark. Haven't been as mad at a game quite as badly as this one for quite some time.
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